Documenting Logickal's experiments with browser-based generative music.
The first experiement with Tone.js. A simple two-part random piece in a minor key.
The second experiement with Tone.js. Builds on the first experiment with more determinitive melody, plus FM synthesis and two delay lines.
The third experiement with Tone.js. Beginning to play with sample playback using Tone.Player and two long ambient pieces to create new generative music.
A variation of the third experiement with randomization plus a delay line for spice.
The fourth experiment - similar in activity to the thrid, but attempting to use more modular code and different sample selection logic.
The Fifth experiment - Building towards a more complex architecture of players and loops.
The Fifth experiment, part two - Building towards a more complex architecture of players and loops - and being challenged by routing and timing complexity
Now trying to play with the GrainPlayer. This is a simple experiment with a single grain player and a single loop.
Build upon Experiment 6 with two players on separate loops.
Building again - three GrainPlayers from two, variable speeds, slow loops.
Three Grain players, more variety.
Slow Modulations.